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1 of 1 copy available
1 of 1 copy available

In The Magic Thief: Lost, the second book in Sarah Prineas's acclaimed middle grade fantasy series, wizard's apprentice Conn is forced to improvise after he loses his locus magicalicus—with explosive results!

Never mix fire with magic!

Conn may only be a wizard's apprentice, but even he knows it's dangerous to play with fire . . . especially around magic. His master, Nevery, warns him that it could all blow up in his face. Besides, they have bigger problems to deal with. There is evil afoot in the city of Wellmet, an evil that isn't human.

But Conn is drawn to the murmurs he hears every time he sets off an explosion—something is trying to talk to him, to warn him. When none of the wizards listen, Conn takes matters into his own hands. His quest to protect everything he loves brings him face-to-face with a powerful sorcerer-king and a treachery beyond even his vivid imagination.

Diana Wynne Jones, author of Howl's Moving Castle, praised this middle grade fantasy series filled with magic and wonder, saying of the first book: ""I couldn't put it down. Wonderful, exciting stuff.""

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  • Reviews

    • Publisher's Weekly

      May 4, 2009
      In this thrilling sequel to The Magic Thief, Conn, "a gutterboy from the streets of Twilight," continues to seek solutions and instead finds trouble. Still the unconventional apprentice of Nevery Flinglas, Magister of Wellmet, Conn, having lost his "locus magicalicus" (the stone that allows him to commune with the magic), is forced to improvise when his hometown is threatened by the sorcerer-king Aspeling. To further complicate matters, Conn gets exiled from Wellmet for using pyrotechnics, the Dutchess's daughter is in danger and Conn's "embero" spell turns him into bird instead of a cat. Conn has a heart of gold, but struggles with his past reputation as a thief, and his reluctance to work with a partner holds him back ("I wasn't sure, exactly, what diplomacy was"). Like its predecessor, this story is interspersed with letters and journal entries, as well as skillful etchings, giving readers an intimacy with the characters. Eloquent and suspenseful, this follow-up doesn't disappoint. Ages 10-up.

    • School Library Journal

      September 1, 2009
      Gr 4-6-At the conclusion of the first volume, wizard's apprentice Conn lost his locus device, which he used to communicate with his city's magic, so at the start of this volume he resorts to pyrotechnic experiments to communicate with Wellmet's magic instead. After his experiments go awry, he is exiled and joins a mission to the city of Desh, which may be the source of the evils plaguing Wellmet. With help from his friend Lady Rowan, leader of the mission, Conn uses his street smarts and his knowledge of magic to try to understand who is behind the malevolent Shadowmen. His goals and guesses are opposed by a variety of characters, leading to intrigue and conflict. Prineas's detailed magic has its own logic, and an abundance of clues to the evil will intrigue and confuse readers as they try to solve the mystery along with the protagonist. Conn's first-person narrative is paired with letters from his mentor and other characters, allowing Prineas to reach beyond the limits of the main character's viewpoint. Conn's relationship with Rowan continues to grow, providing both humor for the story and depth to both characters. A fun read for fans of fantastic adventures."Beth L. Meister, Milwaukee Jewish Day School, WI"

      Copyright 2009 School Library Journal, LLC Used with permission.

    • Booklist

      May 1, 2009
      Grades 4-7 Book Two in the Magic Thief series begins where the last one left off. Young Conn, once a pickpocket, now a wizards apprentice, is helping his master, Nevery, with the strange goings-on in Wellmet, including an unexplained weakening of the citys magic. New readers may feel disoriented, but happily the illustrated book has excellent back matter featuring people and places, which will help them get up to speed. In this story, some of the action shifts to the desert city Desh, where shadowmen who may be responsiblefor terrorizing Wellmet reside. Compact yet exciting fare for younger fantasy fans.(Reprinted with permission of Booklist, copyright 2009, American Library Association.)

    • The Horn Book

      July 1, 2009
      With his locus magicalicus destroyed in The Magic Thief, wizard-apprentice Conn can only summon magic through pyrotechnics. But after an explosion levels his home, Conn is exiled; not even discovering who's behind the shadowmen turning Wellmet's citizens to stone absolves him. The part-epistolary narrative features a plucky protagonist and a creative setting full of magic and secrets.

      (Copyright 2009 by The Horn Book, Incorporated, Boston. All rights reserved.)

Formats

  • OverDrive Listen audiobook

Languages

  • English

Levels

  • ATOS Level:4.6
  • Lexile® Measure:690
  • Interest Level:4-8(MG)
  • Text Difficulty:3

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